Dusty Privacy Policy

Effective 13 November 2026 · Last updated 13 November 2026

Summary

1. Who we are

Dusty is a mixed-reality app for Meta Quest 3 and Quest 3S that turns cleaning your real floor with your own vacuum or mop into a game. It is made by Nerobe Interactive (Andrii Hnatovskyi), based in Ukraine ("we", "us"). We are responsible for the personal data described in this policy (the "controller", in the words of the EU and UK General Data Protection Regulation, GDPR). Write to us at nerobe.interactive@gmail.com.

This policy covers the Dusty app and this page. Meta runs the Meta Horizon Store, your Meta account and the headset itself, and is responsible for those under the Meta Privacy Policy.

2. Data that stays on your headset

To play, Dusty needs to know where your floor is and follow your cleaning tool. All of this is done on the headset. What Dusty keeps is stored in its private storage on the headset, which other apps can't read, and is left out of cloud backups and transfers to another device. We have no access to it.

Your room (spatial data)

Dusty reads the floor outline, walls and furniture from your headset's Space Setup to know where your floor is. It saves a simplified outline of each room's floor.

Headset camera images

Dusty analyses images from the headset's cameras to find your cleaning tool's head, tell which of your tools it is and how big it is, and measure how bright your floor is, so the app's look matches your room's light. Images are analysed in memory as they come in and then discarded. They are never saved or sent anywhere. Dusty looks only for cleaning tools: it doesn't look for or recognise people or faces.

Tool photos and tool descriptions

When you add a cleaning tool, Dusty keeps one photo of it (a close crop around its head, which may show a little of your floor) and a summary of its colours, to show which tool is which and recognise it when you pick it up. It also keeps a short list of numbers describing how the tool's head, and a few things in your room that look like it, appear to its tool finder: numbers, not images. Removing the tool deletes them.

Your hands (optional)

If hand tracking is on in your headset's settings, Dusty uses where your hands are in four ways: your hand on the handle helps follow your cleaning tool where the cameras can't see it (in a dark corner, under furniture); you can point at menus and press them; Mote, Dusty's companion, reacts to them, so you can wave at it or pet it; and when you add a tool, Dusty knows your hands aren't something lying on the floor. Hand positions are used as they come in and never stored.

Your app

Your cleaning history (where on your floor you have cleaned, when and how much), scores, streaks, achievements, outfits, the names you give your tools and rooms, and your settings.

Dusty doesn't use the microphone, doesn't record audio or video, and doesn't access your location, contacts or other apps' data.

3. Data that leaves your headset

When you contact us

The Contact us buttons in Dusty open a web form in the headset's browser. The form is run by Tally (tally.so), a form service based in Belgium. Nothing is sent until you press submit. Then we receive:

If you email us instead, we receive your email address and whatever your message contains. We use messages only to answer you, fix problems and improve Dusty. If you speak instead of typing, voice typing on the headset's keyboard is a Meta feature, covered by Meta's privacy policy.

Meta Horizon services

Dusty doesn't receive your Meta user ID, name, email address, friends list or age group from Meta.

Meta also gives us statistics about Dusty in its developer dashboard, such as purchases, installs, active users and crash reports. These are counts, or technical details of a crash (Dusty's version, headset model, system version and where in Dusty's code it happened), and we use them only to run and fix Dusty. Meta collects these under its own privacy policy.

This page

This page is hosted on GitHub Pages. It uses no cookies, analytics or trackers. GitHub logs visitors' IP addresses for security, under the GitHub Privacy Statement. We don't receive those logs.

4. What Dusty never does

5. Headset permissions

You can turn spatial data and the cameras off at any time in the headset's settings, under app permissions, and hand tracking in the headset's own settings.

If you are in the European Economic Area, the UK or Switzerland, data protection law requires a legal basis for using personal data:

You never have to give us personal data. Without an email address, we just can't answer you.

7. Who else handles data

We don't sell, rent or share personal data with anyone else.

8. International transfers

Tally stores form answers in the European Union. Some services we use (Meta, GitHub, our email provider and some of Tally's providers) may handle data in other countries, including the United States. Where that happens, they protect it with the safeguards the GDPR requires, such as the European Commission's Standard Contractual Clauses or the EU–US Data Privacy Framework.

9. How long data is kept

10. Deleting your data

11. Your rights

Wherever you live, you can ask us what personal data we hold about you, and ask us to correct or delete it. Since nearly everything stays on your headset, this in practice concerns only messages you sent us.

In the European Economic Area, the UK or Switzerland, you also have the right to restrict or object to our use of your data, to get a copy in a portable format, and to complain to the data protection authority where you live or work.

In Ukraine, where we are based, the Law of Ukraine "On Personal Data Protection" gives you the same rights to know, correct and delete, and you can complain to the Ukrainian Parliament Commissioner for Human Rights.

In California and other US states with privacy laws, you have the right to know, correct and delete personal information, and to opt out of its sale, sharing or use for targeted ads. We don't sell or share personal information, as those words are defined in California law, or use it for targeted ads. We won't treat you differently for using your rights.

Dusty and this page don't track you, so there is nothing for a Do Not Track or Global Privacy Control signal to turn off. We make no automated decisions about you.

To use any of these rights, write to nerobe.interactive@gmail.com. We answer within one month, and may ask you to show the message is yours, for example by writing from the same email address.

12. Children

Dusty is made for teens and adults. It isn't directed at children under 13, and we don't knowingly collect personal data from them. The app itself sends us nothing. If a child under 13 has sent us a message, a parent or guardian can ask us to delete it, and we will.

13. Security

Dusty keeps its data in the app's private storage, which the headset protects from other apps. Pages Dusty opens use encrypted connections (HTTPS). We read messages only in Tally and our email, both protected by strong passwords and two-step sign-in. No system is perfectly secure, but keeping your data on your headset means there is very little of it for anyone to get at.

14. Test versions

People invited to test Dusty get test versions through the Meta Horizon Store. When you ask to join a test, Meta shows us your Meta account's username or email address, so we can let you in and take you off the list when the test ends. Test versions handle data the same way as described here. A test version stops working after a set date: to check it, it remembers the latest date it has seen on the headset, until you uninstall it.

We may also ask testers for feedback in a separate form, by email or in a chat such as Discord. What you send us there is handled like any message to us (sections 6 to 11). The form or chat service's own privacy policy covers its part.

15. Changes to this policy

If Dusty starts handling data differently, we will update this page before that version ships and change the date at the top. For important changes, we will also say so in Dusty's release notes. We will never start using data you gave us in a new way that needs your consent without asking you first.

16. Contact

Questions or requests about privacy: nerobe.interactive@gmail.com
Nerobe Interactive (Andrii Hnatovskyi), Ukraine